Tracking a Match: Game Actions

Modified on Mon, 01 Jul 2024 at 06:20 AM

Capturing game actions is the most essential function of the Handball Synergy Stats App. Using the game screen, users will keep track of players, plays, and calls that occur during a match. 



Game Actions


Many of the game actions will need to be entered by first clicking on the court location where the event occurred, and then selecting from the categories of goal, shot missed, or technical fault. These game actions include:

  • Goal Scored 
  • Missed Shot
  • Blocked Shot
  • Technical Fault
  • Steal

Note: You will need to make sure the color of the buttons match the correct team color. Button colors will correlate to which team is in possession of the ball.




Other game actions will be entered using event buttons directly on the game screen:

  • 7-Meter Penalty
  • Suspensions
  • Cards
  • Timeout
  • Video Review

 



Goal Scored


After you click the court location where the shot occurred, you will click the "Goal" button for the team who scored the goal. Then you will be prompted to select the goal Attack Type. 




Then, select the number of the player who scored the goal by clicking on player number.




Finally, you will then be asked to enter the player for an assist. If there was no assist on the basket you would click the "No Assist" button. 



Missed Shot


After you click the court location where the shot occurred, you will click the "Missed Shot" button for the team who attempted the shot. Then you will be prompted to select the shot outcome type.





Next, you will be prompted to select the Attack Type.





Finally, select the person who took the shot by clicking on the player number.




Blocked Shot 


After you click the court location where the shot occurred, you will click the "Missed Shot" button for the team who attempted the shot. Then, you will need to select ‘Block” as the shot outcome type. 





Next, you’ll be prompted to select the Attack Type. 




After you select the Attack Type, you will select the person who took the shot by clicking on the player number.





Finally, select the person who blocked the shot by clicking on the player number



 


Technical Fault 


After you click the court location where the turnover occurred, you will click the "Technical Fault" button for the team who committed the technical fault.  Then you will be prompted to select the Technical Fault Type. 





After you select the fault type, you will select the player who committed the technical fault. 




Steal


After you click the court location where the steal occurred, you will click the "Technical Fault" button for the team that lost the ball.  Then you will need to select “Steal” as the technical fault type. 





Next, you will select the player who stole the ball.





Lastly, you will select the player who lost the ball.




7-Meter Penalty/ 7- Meter Outcome


When recording a 7-meter penalty, you will first enter the 7-meter award event. Once the award has been entered, you will then record the 7-meter penalty shot outcome. 



7-Meter Penalty


To start, select the "7M Penalty" button on the game screen for the team awarded the penalty. Then, select the Player who Drew the Foul. 





Next, you’ll select the Player who Caused the foul.  





Then, you will be given the option to select a sanction type. Click the on the sanction type or NO sanction.




 

Then, you’ll be prompted to select the player that received the suspension. 





Select the goalkeeper defending the 7-meter shot.





7-Meter Outcome


After the award has been entered, you will be prompted to select the person that took the penalty shot. 





Next, you’ll select the penalty shot outcome with option the to select (goal or miss). If the outcome is a goal, then the workflow is complete. 





If the shot was missed, select the Shot Outcome Type. 




 

Suspensions


To start, select the "Suspension" button on the game screen for the team receiving the suspension. Then you’ll be prompted to select suspension length: 2 minutes or 2+2 minutes.





Next, select the person receiving the suspension. 





When the player suspension begins, a suspension timer will be displayed at the bottom of the screen with suspension time remaining. To end a suspension early, you can click the ("x") on the suspension timer.



 

 

Cards


To start, select the Yellow Card, Red Card, or Blue Card button on the game screen for the team receiving the card. Then you will be prompted to select the person who received the card. 





Red and Blue cards carry a disqualification of player and a two-minute suspension for the team. When the suspension begins, a timer will appear at the bottom of the game screen with the number of the suspended player and time remaining in suspension. In cases where a suspension ends early, the suspension timer can be stopped by selecting the timer (“x”).
 





Timeout

 

To start, click the "Time Out" button on the game screen. Then select the team (or official) who called the time out. 

 




When the timeout is over, select the green "START" button to resume the game clock.  






Video Review 


To start, select the "Video Review" button on the game screen. Then, when the video review is complete, select the “End Video Review” button.




To start the game clock after the conclusion of the Video Review event. 



 


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